Example 1. Map of select musical modules in Wind Waker. Addition and subtraction triggers are as follows: a, c – set sail; b, d – stop sailing; w – conversation text box opens; x – player presses A to proceed to the next text box of dialogue; y – text in the current box finishes appearing; z – player presses A to close the conversation text box and return to regular gameplay. Click on a module to bring up its corresponding score. All scores in this project are transcribed by the author and are notated at concert pitch (no transposition).